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Sh.A.M (Shift And Move)

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Devlog

  • Game Testing
    July 05, 2023 by DescipleOfFish
    https://docs.google.com/forms/d/e/1FAIpQLScech1arK-HmutWDX8rt2GTQBFQD3_ePyAOFLV5... Test link /\ /\ /\... Continue reading
  • Documentation (user guide in game description) (Submission build)
    June 01, 2023 by DescipleOfFish
    The game hasn't entirely turned out how I wanted it, but it is close to the concept with some notable differences. Powerups were not implemented due to time constraints. Only two of the enemies of the... Continue reading
  • Update Devlog
    May 13, 2023 by DescipleOfFish
    Since the last update, the main focus has been on adding a rather difficult-to-implement enemy behavior, that being zig-zag movement. The above image shows the path the enemy will follow to reach the... Continue reading
  • Background devlog
    May 05, 2023 by DescipleOfFish
    The level layout is currently a car park that uses a simple tileable texture attached to a massive shape while the camera follows the player to create the sense that the level goes on forever. Below i... Continue reading
  • Game Concept
    April 17, 2023 by DescipleOfFish
    OVERVIEW: Working Title: Game Name: Sh.A.M (Shift And Move) (get it like shifting gear in the car) Concept Statement: All kinds of bad guys are coming to get you and you must defend yourself! Your ski... Continue reading
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